A blog to journal my travels through the hobby from the perspective of helping new players come into the hobby as well as to log what I see and do.
Tuesday, September 10, 2013
Getting a game in again after a long time.
Tuesday, August 20, 2013
Personal life abound
Thursday, August 8, 2013
WIP - Oh Red, how thee vexes thine skills...
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| Lookin' Red! |
What I didn't do was take the countless pictures prior to this stage, and that is probably a happy mistake, because they were atrocious. It turns out that when painting red expect the paint to go on very, very bright, then dull out significantly on drying. By taking a little longer to wait between coats I saved myself a lot of headache.
Monday, August 5, 2013
On the reading list - Dark Apostles, Disciples and Creeds oh my!
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| Wait, they're over normal limit on skulls there... |
So after a seriously generous gift from a friend I've gotten a good number of Chaos Space Marines to ally with the 'crons. However who are these fiends? Why can regular space marines get skulls on their armor and not get in trouble the same way the chaos space marines do? Why do they have things growing out of their armor, and how is it that they appear to be molded to it? Off to get some research done...
I went through the full Black Library and as often happens was quickly overwhelmed. To narrow down I found the Word Bearers to be one of the more interesting chapters of space marines. So on the reading list right now is the Dark Apostle, Dark Creed, Dark Disciple series. The kindle comes in handy for reading on the train and anywhere I can.
Now I realize why those skulls aren't "Imperium approved" and there's some spooky merging of armor and soldier... creepy... Any recommendations on "must" Chaos reading?
Friday, August 2, 2013
What the... Where have you been?
Life... - but you know what? These got gifted to me, and you know what? They need paint, and playin' and when I went into the thought process of who'd be assisting the crons in a little bashing? Some Word Bearing meanies came to mind...
So, the next project, the next set of updates? Blood for the Blood God kids!
Monday, March 11, 2013
Keeping up with the news - RSS reading
| (Source: Wikipedia) |
There's a million feeds, a million updates, so many that going to each site would take immense amounts of time. So how do I keep up? Mainly Rich Site Summary (RSS) feeds, and slick tools to skim the content. A great many tools have come out to date. Feedly is probably the best collector to date, with addons/apps/plugins getting the rest of the skimming then reading done.
Let's take a look at some of the tools.
Wednesday, February 20, 2013
Painting - Staying current and upping your skill
Sure, you hear it often, and you try a few things here and there. But what are the new guy fundamentals? What can I do? Our hobby has pretty expensive practice material in metal and plastic so where do we go to step up to practice? Plain old paper.
Tuesday, February 12, 2013
Motivation and staying motivated
Of course sometimes life gets so hectic that we realize six months has passed and we haven't gamed, hobbies or otherwise had a solid time to play hard as well.
One thing to keep on target with playing is to schedule a yearly motivation list. Pick a forum, post the month's achievement and stick to it. January you'll do a war hammer 40k character, something that just looks great whether or not you're going to play it. February you'll do a hordes character, and so on. Just one little thing a month. Don't forget to post your results at the end of every month, it'll motivate you and your fellow board mates.
Since I like to occasionally practice what I preach I'll post at least one of my motivations and results per month, and share the process as I go.
For January it was completing my shiny new necron croissant, the infamous doom scythe. Lots of nice pics on that.
February will bring a hordes model, one I plan on entering into The Battle Standard painting contest out of CT in April. Here's where I stand with that model, just got some white primer in, which will soon coat all the pretty pieces.
So keep out there, do one coolminiornot.com entry a week, one more 2013 motivational thread or simply take a picture, upload in to your computer and save it on your desktop. Any way you slice it you'll be happy to look back at your achievements and be happy that you took out a little you time for the hobby.
Wednesday, February 6, 2013
Kickstarters to review
So what have I dropped Kickstarter cash into recently, and/or am considering putting into?
Wild West Exodus is the first and I'm already in. It's a sci-fi western mini game that has great looking models, a good tie in comic book and a promising start with some guys getting into a new step in their hobby careers.
Go take a look: http://www.kickstarter.com/projects/wildwestexodus/wild-west-exodus-sci-fi-western-miniatures-game
As with any kickstarter getting in early insures getting some really good deals and a way to get started for less than normal, all you need is some patience!
The next one I'm looking at getting into once the funds become available is Jawaballs' "The Jawaballs Way: How to Paint Wargaming Miniatures"
Jawaballs is not only a fantastic guy, he's also a very talented painter who's tips are well worth listening to. He's been awarded quite a number of times and even his table top level of painting is exceptional.
Go take a look:
http://www.kickstarter.com/projects/793275926/the-jawaballs-way-how-to-paint-wargaming-miniature
What other Kickstarters are on your radar?
Tuesday, February 5, 2013
Now writing for WMD as well
I ran into all of the crew and was near immediately given a club shirt to show my support of and get the advertising out there of the group.
The gentlemen and ladies of WMD showed me a great time in the recent TempleCon held in Warwick, Rhode Island. Many games were held, a good deal of painting and hobby was to be had with the group. As time goes on I will be cross posting and occasionally linking you to the site from here when a relevant post should be shared on my journey through the hobby.
Looking forward to sharing a bit more with even more people and giving WMD some 40k perspective!
See you online,
Twyg
Saturday, February 2, 2013
Templecon - mini wargaming experience 2013
Definitely get a room at your conference venue though as being able to slip to your room for a nap is a must.
I've put a number of board games in and met a great deal of gaming industry folks especially in the after hours. There's always a game going on twenty four seven in any space.
I will definitely be placing a local convention into the budget moving forward. People are always willing to help and play any game you'd like at any time. This is also the perfect place to try a new game and get tips on playing from a much broader range of people.
Here's some pictures to get scale of the amount of gaming and people.
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| A 35 point Warmachine admin setup |
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| Side halls full of games |
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| The grand ballroom with 40k in the background |
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| More retail |
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| My wraith in a painting contest with some seriously good competition |
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| My borrowed Circle on the table |
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| Even more retail |
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| He may be feral, but he's still my moopie moo |
Monday, January 21, 2013
This just in! Nerds rage over FAQ, destroy game stores!
| Get the shirt! |
If you've played any game we'll all agree that there's that guy, that guy who always tweaks the rules to his or her advantage, they're called "rules lawyers." If you haven't played a Games Workshop game of 40k then you wouldn't know how maddening this can be. There's a lot of interpretation in the rules, and frankly that's sometimes good. However sometimes a rule is so far off, confusing, or just poorly written that the Games Workshop team will issue a FAQ for rules clarification. Not uncommonly this will cause any number of objects to go flying in a pick up game at the FLGS (local game store), and more than a few flipped over tables. Well, ok maybe not that crazy, but you know what I mean. They can be frustrating and confusing. Ultimately you just have to remember, the game is for fun, not for cut throat wins.
So what's the latest FAQ craze sending people into blind rage? One rule to rule them all;
Source, Games-Workshop: http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2940039a_40K_RULEBOOK_v1.2_JANUARY13.pdf
Sunday, January 20, 2013
Airbrush incoming - prepping the booth
Ahh... smells like Pine Sol and Febreeze, so nice!
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So I've finally taken the plunge and invested in an airbrush setup. Right now it's a very simple setup, and should work fine to get started. Here's what I did purchase;
- "Master Airbrush Brand High Performance Multi-purpose Gravity Feed Dual-action Airbrush Kit with 6 Foot Hose and a Powerful 1/6hp Single Piston Quiet A"
- Badger Air-Brush Co Sotar 2020-2F
- Badger Air-Brush QD Coupler
- Iwata-Medea Airbrush Cleaner (8 oz.)
- Iwata-Medea Cleaning Station
- 2x 6 foot braided hoses
Enough about that though, let's talk about cool stuff. It's cool to have a $390 airbrush at a steal for $75, it's cool to have a little compressor humming along helping you paint. It's definitely not cool to huff atomized acrylics... So what to do? Make a airbrush "booth."
Tuesday, January 15, 2013
“Fluff” and getting your own sources
Tuesday, January 8, 2013
Flyers, building and playing
Here's what I've learned so far; Necron flyers (read as any flyer) are nasty pieces of work and frustrate and distract an opponent very nicely. I've learned no one spends points on defenses with skyfire. Skyfire mysterious objectives are scary business when a razorback with twin-linked lascannon rolls into town, and finally a death ray is a wonderful/terrible thing to behold.
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| Almost done, still have primed-only weapons. |
Once on the field the night scythe is a monster and very distracting for the opponent, something moving up to 36" on any battlefield is demoralizing especially when my fire power is stripping hull points as simple infantry (warriors with gauss), a Doomsday cannon is in the backfield dropping large template weapons from 72" away (!) and tesla is arcing everywhere.
I've not found a game type where a flyer is useless and plan to keep playing my flyers as much as possible, especially given their supremely low price to field. (100 points with a warrior squad...)
Building the Necroissant is a lot of fun, I'm the type of hobbyist who prefers vehicles to infantry painting so it's a good time all around, and makes for another post. As you can see from the photo brush strokes are at a bare minimum and there's a lot of work that goes into getting it, though much more patience than sweat equity.
I'm looking forward to sharing pics with the flyer on the field and may just pickup another as I go along.
Wednesday, December 12, 2012
First game graces the board
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| 1000 point game in 4x4 mode |
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| Well, last warrior unit of THY-26062 is about to be recycled |
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| The Emperor can only do so much once you're this close to a Wraith |
Friday, December 7, 2012
Urban terrain board - Base painting
Here's some key things I learned;
First - never use a good house painting brush your wife just gets mad, and mad wives are no fun.
Second - Get a smaller brush than you think you need, sure the 5" brush will cover a lot of space faster, it just won't do it necessarily better. By having a smaller brush you're able to make the texture less patterned.
Third - Add water to the acrylic. Seriously, thin it a little more than you think you need to because once you add that sand in (slowly!) you're going to make a painting mud. Keep stirring before each and every application of paint.
Fourth - Don't paint, stipple. Gently dip the brush into the mix, make a glob on the board and stipple it out spreading it. Not only does this minimize patterning it eliminates brush strokes, something that the sand in the bristles will accentuate.
Fifth - Have fun! Don't stress about how perfect or not this is going to be, it's just a base layer for all the cool stuff to come. Enjoy the process!
Next up on the project will be drybrushing grey down heavily, then making a black wash. Lines will then be made using a marker/pencil then dry brushing of a deep warm brown (reddish hues) will be laid down over the lines, then a cool brown (bluish hues) will provide highlights.Again another healthy layer of black wash, thinned out further still.
After that pegs to hold it together, then the terrain to put on top.
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| Stipple, not brushing. Stippling was done upper right, brushing elsewhere. |
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| The very wet result. As of this morning it's completely matte and rock hard. |
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| Remember, you need a place to actually let it all dry. This worked very well and was dry overnight. |
Wednesday, December 5, 2012
Back again! Terrain board in progress
Just posting this more as a log entry than anything and to go back over what I did to date. That said, I'm planning on making an urban style board, and putting pieces of standalone terrain on the board once completed.
So the issue I had is that I have a small house and no way to store a board. That said I also wanted something that was modular and can be easily stowed away while offering multiple options for terrain playability. It also had to fit on an ikea table that wasn't 4x6, so the segments needed to interlink somehow. What I decided on was 2' by 2' 3/4" underlayment plywood. MDF was not chosen due to weight and cost.
So, I had the plywood sheet ripped into 2'x2' squares, took six of them and have marked off three locations per tile. These will be pre-drilled then outfitted with wooden dowels which will act as pegs for stabilizing the board. With the remaining two tiles I plan on cutting, gluing and otherwise causing all manner of engineering to make two dice boxes/miniature staging zones for the players.
I'll likely be using some "basics" acrylic paints and some sand to make the base coat on each tile, adding lines, cracks and other elements right onto the plywood, adding features with poly/Styrofoam and gluing them on.
Looking forward to sharing the process as I continue tonight and through the winter.
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| Board squared |
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| Marked for the drill |
Friday, September 21, 2012
Digital from GW - now the dwarf sees the pixels
So, I'm a huge fan of digital versions of many things, Popular Science, Popular Mechanics, NY Times especially. My white dwarf though?
I will definitely pick at least one up and one print copy. Our hobby is so hands on that it is hard to justify our mag going digital. You want to have it in hand or do you?
In favor; after now settling into the house, space is most certainly at a premium, the ability to zoom in on 'eavy metal paint jobs, see that I'm not the only one to screw up the stalker chariot rail (go look, it's askew, even in white dwarf or on the Web) so being able to see that in digital is great.
On the flip side reading on a back lit screen sucks, for photos it's great just written word is a strain, especially for s tech professional who stares at a backlit screen all day. Not stopping into the game store is a bad thing, those mom and pop stores help the community, one that's tends to be holed in I've met some fine people just hanging at the store. Finally the cost, what happens when I have an old enough iPad, now there's a big outlay to keep using the digital, could I see a PC our Android version please?
So, I'm mixed, what do you think? Will you go digital always, sometimes or never?
Wednesday, September 5, 2012
The final countdown, and what I do when I can't hobby
Amply blessed? Good :)
So we're almost in our new place with a closing date set and all ready to rock!
While I wait and since everything is in storage I've been reading a lot about WH40k, the excitement for the new Chaos Space Marine rumors and playing World of Tanks, Terraria and Team Fortress 2.
I realize as I play these games that all three have similar elements to Warhammer. Yes, not only are they all games, they're all tactical, strategic and progressive.
World of Tanks is about 60% tactics, 30% strategy and 10% progressive. You're in an arcade environment, with a team that may or may not be useful and keep building experience to buy better and better tanks. You've got an over head view, and a basic in tank view. It's no first person shooter yet sometimes it can feel that way. It takes a lot of game play to build up your garage, or as they say "depot." It never feels like a grind though. When you get home from work and just want to blow stuff up, it hits the spot. Quick skirmishes last around 15 minutes, often less and will have you hooked on getting the next round a bit better. Being good at world of tanks requires being clever, using cover of hills and buildings and generally realizing you're not invincible no matter what you're driving. Plan for about an hour to an hour and a half to get your fill. What makes it more addictive is that at any stage you're either wanting to try the new gun/tracks/engine etc on your tank, or you're just that much closer to your next research to get your next tank part or even the next tank. Just three more lost games or one win and you're there. So, you queue up and try for just one more win... It's good fun. Oh, did I mention it's free to play? Purchases can be made that'll speed things up, and the dollar to fun value is very good. Go take a look at their site: World of Tanks
Team Fortress 2 is about the same, 60% tactics, 30% strategy and 10% progression. In this case, it's all first person shooter skills to the nth degree. Be ready for the little kids to be playing, however as the night gets long the college crowd comes on, and they're very, very good. What makes you good in TF2? Not "pwning noobs", instead team play is rewarded through clever map layout and solid balance between player classes. This makes for a rewarding game play, however if you had a bad day at work you may want to pass until tomorrow's game session. Game times are widely varied, from five minute rounds all the way up to an hour or longer, so plan a good two hours to get a good run of it. In terms of progression you're a the mercy of achievements, random "drops" and a robust trading system with other players. So, keep an eye on "player found" messages and see if they're interested in trading one item for another you don't use. This is yet another free to play game which is terrific news for those who can crack walnuts betwixt cheeks. Team Fortress comes from Steam: Steam Powered
Finally Terraria. This one is about 20% tactics, 20% strategy and 60% progression. This is an old school side scroller with completely random worlds, and it does what it does very well. You're going to be often most solo in this world and if you wish a multiplayer level can be made and played in. Regardless solo play shines. This has been the competition to Minecraft, "with bosses." Moving forward in this game requires finding better and better building materials to then summon and beat progressively difficult monsters. The bosses get bigger, badder and faster almost too quickly. There's never a time where you can blame the game, if you can't beat something you'll need to visit the wiki figure out what to build next and try again, suddenly making the fight easy. Some say this is poor balance, to me it's about strategic setup of the terrain in the world (which you have full control of) and getting the boss into a place where you can control the fight. For this reason you can work on the game for five minutes or an entire weekend and still need even more time. It's truly a time sink. At the end of doing all this work however you feel a great sense of accomplishment going from barely surviving a rabbit attack to taking on huge bosses that take up the whole screen. In general, old school fun. This one has a slight price of entry, and definitely worth it. Again, this can be gotten from Steam: Steam Powered
So that's what I'm up to when not hobbying, go take a look at those games, you may have some fun killing time if you can't get to your hobby or as a break when that wash didn't go on right... again... or when those pesky necron warriors won't assemble properly. We've all been there, getting up and taking a break is good medicine.
Have fun!
Twyg






















